Haha...post it again...but start it off with " huh...I thought I already posted in here. Maybe I forgot to hit the submit button. Anyway, I have 104! I've been really lucky and spendy."
Haha...post it again...but start it off with " huh...I thought I already posted in here. Maybe I forgot to hit the submit button. Anyway, I have 104! I've been really lucky and spendy."
I know I suggest this all of the time but in cosmetic sections, they have nail polishing sticks that are perfect for getting plastics back to a smooth surface after dremelling or scraping. They're like padded vellum.
Double jointed elbows NEEDS to be standard on all of Hasbros figures...it would really go a long way...
I disagree...we are now mortal enemies ...seriously though, i think they look fine...plus, function over form for arms our me...But they look like shit most of the time. You did a nice job with the ones on your Velma, but it's an exception. The MU arms with the double elbows and swivel at the deltoid are terrible.
Just hacked about the same amount of material off of Mouse and he still can't shoulder a weapon. Are his lower arms/hands freakishly long or something?
I disagree...we are now mortal enemies ...seriously though, i think they look fine...plus, function over form for arms our me...
Maybe Joe arms do look better, but when a 90° bend is the best you can get, I'll take an ever so slightly less aesthetically pleasing elbow/bicep to get a more naturally posing arm...
Just hacked about the same amount of material off of Mouse and he still can't shoulder a weapon. Are his lower arms/hands freakishly long or something?
I tried this I a couple of Ultimate Duke figures and really like the results. I also did something similar to the lower legs ,by trimming a little of the plastic away in front of the cuff to allow for more range of mobility in the rocker ankles.